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(Music from Final Fantasy X Soundtrack)
Disclaimer: I love my parents, and think that their way of parenting was right for me. The story below may make them sound oppressive because, as a kid that didn't understand what I was being protected from, it felt oppressive.
Meeting Final Fantasy X
Final Fantasy X and Me
(the long version)
Kilika. The travel party and boatmen are unable to deter Sin and many in Kilika die. What happened next was very beautiful, visually, but terrifying and challenging to me personally. Once the boat docks, Yuna asks if she can perform the sending and upon the villagers accepting her offer, she and two of her bodyguards rush off. Tidus soon follows where Lulu is left to explain what "sending" is. The sending is essentially a dance that leads the souls of the dead to the Farplane, Final Fantasy X's equivalent of heaven before the souls become jealous of the living and turn into fiends (the common monsters in this game). made me nervous because, in Christianity, only Jesus and the angels have the power to take souls to heaven. However, when Yuna walked on water to perform this miracle, I felt that the game makers were spitting in the face of my religion.
Up until this point in my life, I had seen both Christian and non-Christian fiction reproduce Jesus's resurrection and use other forms of returning from death for their various needs, but outside of a joke where the people who appeared to be walking on water had actually walked on rocks hidden under the water's surface and a movie where Leonardo Da Vinci tried to replicate the miracle via constructing miniature canoes for each foot ("Ever After: A Cinderella Story"), Jesus's walking on water, to me, was one biblical miracle that had not been replicated and/or twisted.
Not only did Final Fantasy X use this miracle, the fact that they had a female character perform this miracle also disturbed me. I would still have been disturbed if a male character had walked on water, but, by having a female character perform this miracle, I felt like the game makers were adding insult to injury. On top of this, the woman that they chose to accomplish this feat was still on trial, in my book, for her occupation. Despite this, I continued on, hoping that some acceptable explanation for this would be made farther down the road.
After the sending, the game takes me to Kilika's temple so that Yuna can pray to another fayth and get another monster that she can then summon. Some rival summoners force Tidus into the holy area of the temple which Wakka says could get Yuna excommunicated--another lovely church word, primarily in Catholicism. It is here that Lulu defines the fayth as "people who gave their lives to battle Sin. Yevon [(the equivalent of God in this world's religion)] took their souls, willingly given from their still-living bodies. [...] Now they live forever, trapped in statues. But when a summoner beckons, the souls of the fayth emerge once again. That's what we call an aeon" (Martin). I had no clue how or if this was somehow supposed to translate to Christianity at the time. I just continued to assume that I would understand later.
When Yuna emerges from the temple, she has gained the ability to summon another, more hellish looking monster, and then everyone travels to Luca for a blitzball tournament (blitzball is an aquatic version of soccer). At the docks, I'm introduced to Maester Seymour, a half Guado--a plant-humanoid race--that has just recently taken over his father's position as one of the governors of this world, and Grand Maester Mika, an extremely old man who has led the government of this world for 50 years. The two characters are dressed in a way that makes me think of the Pope, but I don't let myself think too much on it. As the tournament commences, Yuna gets kidnapped by Al Bhed, a human race known for their use of machina or machines that have been forbidden by this world's government and religion. This outlawing of machines by a religious government that is functioning in increasing similar ways as the catholic church does not thrill me, but, as this game is Japanese made, I write it off as a misunderstanding or mistranslation of the Christianity or as a potentially exaggerated point of Catholicism or a sect of Catholicism that I was unaware of.
After Yuna is rescued, Seymour becomes a bit more suspicious and I get reunited with Auron. Auron takes Tidus aside and tells him that Sin is his father. I think that this just confused me more than anything. Like with the fayth, I couldn't even guess at where the game makers were going to go with this. Since Tidus didn't seem to understand it any more than I did, I just pressed on and watched Auron asked if he and my puppet (Tidus) could officially be added to the ranks of Yuna's bodyguards. Yuna accepts and the journey continues. They run into Seymour again who gets even more suspicious as he gives an encouraging speech to the crusaders, government soldiers, who are about to team up with the Al Bhed and their machines to try a major attack operation on Sin. Through Maester Seymour, Yuna, the bodyguards, and I get a front row seat to the miserable failure of the operation before we travel to the next temple where Yuna gets another monster that looks like an electrified zombie unicorn.
I'm then taken to the Moonflow, a river that I have to cross to reach Guadosalam, home of Seymour and the Farplane. Along the way, Rikku, Yuna's Al Bhed cousin, meets and joins the group (Wakka, the most pious of the bunch, is the only one who doesn't know/can't figure out that Rikku is Al Bhed). In Guadosalam, Seymour asks Yuna to marry him which throws the group into emotional chaos and confirms some of my suspicions about his character. I watch the characters do some soul searching while they visit the Farplane and travel through the Thunder Plains, and then I did some soul searching of my own while I spent a few days or more of gameplay trying to figure out how to get out of Macalania Forest--I thought I had to complete the butterfly quest and couldn't figure out how to complete the quest. After that, I enter the frozen world of Macalania Lake and the Al Bhed kindly ambush me once more. Through the ambush, Rikku's ethnicity is revealed to Wakka and the group has a mild break up as they trek to Macalania temple.
This temple is interesting in a number of ways. It was the first temple where all of Yuna's bodyguards (as opposed to just Tidus) were met with resistance while entering the holy place. It was the first place where I didn't have to complete a puzzle to get into the holy place. It was the first place where I didn't have to "wait" for Yuna to finish her prayers to the fayth. It was the first temple where I had to fight another character. And it was the first temple to grant a human-esque monster with a name that I recognized. The monster's name was Shiva. She was an icey-blue woman with dreadlocks and very little in the way of clothing. I didn't like that she didn't have much to wear, but I figured that this was part of why the game was rated T. I didn't know how to respond. At the time, I had a vague notion that Shiva was connected to one of the Eastern religions, but I didn't know more than that. But even more so, I didn't know how to respond to Yuna being able to control her given that Yuna had walked on water.
After Yuna obtains Shiva, I'm confused by how the battle against Seymour begins here, but I welcome it. By the end, Seymour collapses. Yuna tries to send him, but Seymour's most trusted servant comes and drags Seymour away. Because there is no blood in the scene, I can't decide if Seymour is dead or just near dead, but in either case I had hoped that he was gone. The group has to then escape the temple only to fight a yeti that the Guado have led to Macalania Lake. When I beat the yeti, he smashes the lake's surface and my party lands in some soggy ruins. Here the hymn of the fayth, the song that has played at every temple we've visited, is explained as "Yevon's gift. It soothes the hearts of the faithful" (Martin). Then the party realizes that they are standing on Sin's back just before they pass out.
The characters awake to find themselves scattered across a desert. When the bodyguards are all accounted for, Rikku reveals that they are on Bikanel Island, near the Al Bhed's Home. They travel there, thinking that Yuna will be there. However, when they arrive, they find the place being ransacked by the Guado and the fiends they brought with them. Rikku leads the guardians to where they keep the summoners that they've been kidnapping. During this, it is revealed to Tidus and I that a summoner's journey ends with the summoners sacrificing their lives to defeat Sin. At this the feeling that I had while watching Yuna walk on water came creeping back into my mind. In addition to the issues that I had about what the game makers were doing to Yuna, this information made me wonder if this game wasn't claiming that there were multiple ways to defeat Sin as there had been multiple summoners who had supposedly defeated Sin.
When the bodyguards find out that Yuna has already been smuggled out by the Guado, everyone escapes on an Airship. I then have to crash Yuna's wedding to Seymour, fight a bunch of crusaders that are using forbidden machina, watch Yuna get married anyway while Maester Kinoc holds a rifle to my neck, hear Seymour order my death after kissing his bride, and then watch Yuna fake a suicide before the other bodyguards and I can get the chance to escape the wedding to begin once more to look for Yuna. At least this time we know she's headed for the temple. This temple is filled with forbidden machina that push Wakka farther and farther beyond his limits. We make it to the holy place and Kimahri helps me force my way into the chamber of fayth where I see Yuna accept her next monster and then pass out. I carry her to where the others wait just in time for us all to be arrested.
Here is where things get interesting again. Yuna, Tidus, and the others are then put on trial. Mika, Kinoc, Seymour, and a Ronso maester are my judges. All of the judges are wearing robes that again remind me of the Pope. I'm in a room where the four judges are standing on balconies high above me and Yuna. Yuna is put on a floating platform that has railing that reminds me of 1700's court room designs and the kind of railing that is sometimes used to separate the altar from the pews in some Catholic churches. Overall, I feel strange about where the characters are positioned in such a large room and without a large crowd watching. Behind the judges are large symbols of their religion against a (synthetic?) starry sky.
The Ronso opens this scene by saying, "The High Court of Yevon is now in session. The sacred offices of this court seek nothing but absolute truth, in Yevon's name. To those on trial: Believe in Yevon, and speak only the truth." After confirming that Yuna has sworn to protect the people of Yevon, he follows with, "Then, consider: You have inflicted dire injury upon Maester Seymour Guado... conspired with the Al Bhed and joined in their insurrection. These are traitorous and unforgivable crimes that disturb the order of Yevon. Tell this court what possessed you to participate in such violence." Yuna accuses Seymour of being a traitor for having killed his father. The Ronso is the only person shocked by this news. Even Seymour asks, "Hadn't you heard?" Yuna follows this by telling me (and more importantly the judges) that Seymour is already dead. Lulu steps in to say that when Yuna was trying to do her duty as a summoner by trying to send Seymour. Yuna begs Mika to send Seymour only to find out that Mika too is an unsent. The other maesters rationalize that Mika was such a great leader that they did not want to do without him. They then make the mistake of saying that resisting death is futile. Yuna asks if her journey and all summoners "to stop the death that Sin brings [...] too, is
futile." Mika then says that while Sin cannot be "truly defeated [as] the rebirth cannot be stopped," the summoner's death is still worthwhile because it brings hope to the people. He then says that this is the true essence of Yevon and that those who do not accept it are traitors. (Martin)
So, if I understood this scene properly, this meant that the game makers were making the claim that all Christians were hypocrites and that we praised or worshipped death. I had wholeheartedly disagreed with the latter. The former critique was not new to me and I could understand why the Japanese might feel that way, but my upbringing told me that that not all Christians were hypocrites. At the time, I wasn't sure that I agreed with my upbringing on this issue. To me, there had seemed to be no escape from appearing hypocritical. As soon as I labeled myself a Christian, a set of high moral standards were applied to me, and the minute that I failed these standards, I appeared to be a hypocrite. To then say that not all Christians are hypocrites seemed hypocritical. However, I knew that the church had an explanation for this that went over my head so I was willing to feel angry at this game for attacking the church.
The next scene involved waiting in a prison with Auron until we were sent to different corners of the Via Purifico. The idiot judges sentenced me, Wakka, and Rikku (the three characters who know how to stay underwater indefinitely) to the aquatic tunnels of the Via Purifico while the remaining four characters are put in the land tunnels. If they really wanted to kill us, it should have been the reverse.... but I digress as this is also my single, brief chance to play as Yuna in this game. While I control Yuna, I summon the new monster, Bahamut in order to get passage out of the Via Purifico. Everyone is reunited and Seymour, with a dead Kinoc, greets us at the exit (again, if they really wanted us to die, they shouldn't have had an exit....). Seymour becomes a fiend and we fight him before we escape to a corner of Macalania forest.
In the forest, Yuna and Tidus have a tender moment while Yuna struggles to decide what she will do now that she's aware of the government/church's hypocrisy. While the two fantasize about abandoning the pilgrimage, Yuna cannot bring herself to do it. The party continues across the Calm Lands and Mount Gagazet. On the mountain, we are at first blocked by Ronso, but then the Ronso Maester is taken by Yuna's resolve to continue her pilgrimage even though she has turned her back on the teachings of Yevon and allows us to pass. At the peak, we find a lot of fayth being used to summon some unknown thing. Tidus touches the fayth and has a vision. In this vision, the fayth from Bevelle tells Tidus that he, his father, and their homeland of Zanarkand are all a dream that is being summoned by the fayth that Tidus has just touched. The fayth then begs Tidus to help the fayth end their ceaseless dreaming before allowing Tidus to wake. Tidus does not tell anyone what he saw.
We continue the journey to the Zanarkand Ruins. There we meet the unsent spirit of Lady Yunalesca, the first summoner to defeat Sin (and the only woman in this game who can't seem to figure out how to wear more clothing than her underwear). From her we learn that the final monster summoners need to collect before their battle with Sin is actually unique to each summoner and requires that one of the summoner's bodyguards, one who has a strong bond with the summoner, become the fayth for the final monster. We also learn that when the final monster defeats Sin, it then becomes the next Sin. Tidus' father had become the fayth for the previous successful summoner, which is how he was now Sin. When Yuna says that she will not have Yunalesca make her final monster, Yunalesca turns into a medusa like creature and attacks the group in an attempt to "free [them] before [they] can drown in [their] sorrow" (Martin). When I defeat her, she "dies" and takes the possibility of other summoners getting their final monsters with her.
From Zanarkand on, I either cannot or do not try to understand what might be implied about Christians and the church. My focus instead is on how they will handle Sin. When the group left Zanarkand, I go to Bevelle to learn from Mika that Yu Yevon is what runs Sin and turns the final monsters into the new Sin before he willingly goes to the Farplane. Afterwards, we all go to see Bevelle's fayth where we learn a brief history of Yu Yevon who once was a human summoner. We also learn that to end Sin, Yu Yevon would need to be defeated.
After hearing this, I tried to decide whether or not I should be offended. If Yu Yevon was separate from the Yevon religion, I could be fine with it. After all, Yu sounded quite similar to new, so it was possible. However, if Yu Yevon and the Yevon of this world's religion were the same, I could be offended as it could be a claim that God was the heart and creator of evil. Although, if Yu Yevon and Yevon were the same and Yevon had once been human, it was my single chance to be "okay" with this game (with the exception of the walking on water scene) because it meant that the whole religious system wasn't necessarily supposed to represent Christianity. I needed more information to decide.
So, I collected the remaining optional fayth monsters while attempting to talk to all of the fayth and learn more. They gave me very little information, so, when I thought I was ready, I started my battle with Sin. The plan for defeating Sin had become thus:
-
get everyone in this world to sing the hymn of the fayth when they saw the airship (because a piece of Tidus' father's humanness was still intact, the song seemed to quiet Sin)
-
attack Sin until a way inside becomes apparent
-
kill Yu Yevon.
This is pretty much what happened except, once inside Sin, I had to beat Seymour's ghost for the third time (and finally send his butt to the Farplane) and then I had to meet, greet, fight, and say goodbye to Tidus' father before the battle with Yu Yevon began. During the battle, each of my monsters became possessed and defeated until I had no more monsters to summon. Then I had to fight the last monster to be possessed before I could really fight Yu Yevon. I'm not sure how many monsters into this string of fights I was before my party died, but I was pleasantly surprised to find that the game makers had taken pity on me by programming the Auto-Life spell to activate whenever this occurred. It was probably semi-poor game design to have this at the end, but it did save me, so I couldn't complain.
Once Yu Yevon is defeated, Auron, Sin, and the monsters I've gathered travel to the Farplane. Then the fayths' dreams begin to fade, and my character along with them. Tidus says his goodbyes which makes Yuna the saddest of all. Tidus makes his exit and the next scene shows that Yuna holds hope that she will see Tidus again. She then goes to give a speech to the surviving world as a new chapter in their history begins. At the end of the credits, we see Tidus awake in some aquatic place before swimming to the surface.
As immensely beautiful as it was, I felt sad at the ending. It seemed that the overall message was that if we work together and pursue truth, sin and evil in this world will be vanquished, a sentiment that did not match with my beliefs (and yet sounded very American). I eventually played the sequel which seemed much more superficial, with very little in the way of Christian connotations. It left me feeling additionally unsatisfied as I didn't properly complete all of the quests to earn the whole story. Even if I had the entire story, this game did not seem as if it would answer my questions about the first game.
My Post-Play Reaction
This is not where this story ends, however. In the time that followed, I did some research. I looked for the Christian's response to this game. I was surprised to find no one bashing the game. A few thought that Final Fantasy X (FFX) was anti-Catholic or anti-religion, and was therefore acceptable from a Protestant's perspective. No one seemed bothered by Yuna walking on water. Due to this reaction, I tentatively placed FFX in the "okay" category.
In my senior year of high school, I was asked to read A Prayer for Owen Meaney. The Christ allusions in this book brought back feelings I had with FFX. In a group discussion about this book, I was made aware of the literary device of Christ figure. Through learning more about Christ figures, I came to understand that the Christ figure characters are not supposed to be Christ. The church small group that I started attending after graduating high school echoed this while referencing J.R.R. Tolkien's (1939) Lord of the Rings series and essay "On Fairy Stories." C.S. Lewis' Chronicles of Narnia, which I had read from a young age and used to base my standards of what was acceptable for Christ figures prior to playing FFX, was also discussed.
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While growing up, my parents were pretty careful about what my brother and I watched on TV. Unless it was Little House on the Prairie, Touched by an Angel, Dr. Quinn, Medicine Woman, Seventh Heaven, or any show on ETV, my parents wouldn't let us watch it unsupervised. Movies were screened first by rating and then by content and video games were mostly of the Jumpstart Learning or the car racing computer game variety. After some time, my uncle gave us his Super Nintendo and copies of Super Mario and Lion King. Through a friend, my brother was able to add SimCity to this list. When I was about ten, my brother and I managed to find--or maybe stole--more freedom, and were eventually allowed to get our first Gameboy along with Pokemon Red and Pokemon Blue. This led to many other Nintendo branded games, Gameboys and a Gamecube.
A year or two before I turned thirteen, I had set my eyes on the cover of Star Fox, a T rated game. My parents wouldn't let me get it because of the rating, and actually said that I wouldn't really be able to get it
until my brother was thirteen since they knew that he would be watching me play and then want to play as well. So, I continued to look for the game each time that I went to the electronics department to reassure myself that the game was still being sold.
One day, I was out with either my friends or my cousins and we went to a game store. On my left, somewhere between halfway and three quarters of the way up the shelf, I saw it. Final Fantasy X. I think the bright sunshine, beachy look was what separated it from the other games at a glance, but the details of the character on the cover and the scene around him were what really hooked me. I also got hooked by the powerful looking girl--yes I really thought Tidus was a girl at the time, although I blame it on the bad viewing angle--on the cover. The female characters in the game that I had played thus far had either been damsels in distress or playable sprites that only barely looked different and didn't function any differently than the male version. I wanted to know what this girl's story was and I knew that whatever it was, it would be much more dynamic than the girls of the other games. However, there was one teensy problem with wanting this game. It would require purchasing another $100 something or more, game console, the PlayStation 2. So I gave up on the idea of getting that game.
A few years passed, and during that time, I stumbled upon a few images of Yuna on the internet ("Macalania Lake;" "Yuna with Pyrefly"). I fell in love with these images, and tried to learn her story. Through my admittedly meandering search I found the game cover once more and learned the game's title and its unfortunate rating. It was also during this search that I realized that Tidus was a guy, but my desire to learn about Yuna helped me overcome this disappointment. As I continued my search for Yuna's story, I remember finding some site that claimed that "Yuna with Pyrefly" was from a point during her training to become a summoner (a falsehood that I've since forgiven due to the fact that the internet was still young at the time).
Even though my desire for this game had strengthened, the summoner part worried me. It hadn't been long since my parents had banned Cardcaptor Sakura, an anime with a summoner girl who used magic circles when she summoned, and I was afraid that if I did try to get this game, it would immediately be banned. Still, I watched and waited. At some point, I found the game in a store and read the back of the cover. Uh-oh. Another concern. The main villain in the game was called Sin. Sin was a church word. Did this mean that this game was also anti-Christian? I think that somewhere around this point, I talked to my parents about the game. I can't really remember their reaction, but I think they said that because Sin was a villain, then it still had the chance of being "okay." So I continued to wait with trepidation.
During that time, I bought and played Final Fantasy Crystal Chronicles for the Gamecube. The premise of this game was that the world had been covered in miasma and then your character(s) had to go and collect power for the crystal that kept the town safe from the miasma. In order to get the power, we had to go to these monster infested places that were covered with miasma and, while staying within the safety of our moogle's purification circle, defeat the bosses of those places. The magic in the game didn't seem to upset my parents too much, so I gained some hope for Final Fantasy X. However, Final Fantasy Crystal Chronicles fell considerably flat for story line, which made me wonder about Final Fantasy X.
Playing Final Fantasy X
Finally, sometime (I think it was at least a year) after my brother turned thirteen, I bought Final Fantasy X and a used PlayStation 2. Soon after I got home, I started playing. I loved the graphics, and the battle system was near enough to Pokemon that I didn't have much trouble adapting. The cut scenes were wonderful. Not only did they have amazing graphics and voice acting, the scene makers were not afraid to play with camera angles and have characters walk and talk as the changed locations. Overall the experience was much more dynamic than the other games I played. In the beginning, the most frustrating thing to me had probably been trying to navigate the dark waters and unclear paths of ruin at Baaj temple and the ruins holding the airship. A lot of my struggle came from not understanding how to use the map in the top corner of my screen. Eventually, I stumbled my way through these areas and made it to Besaid.
In Besaid, I began to get a little nervous. Soon after arriving, the playable character, Tidus, learns how to "pray." This prayer is more like a fancy bow that Tidus says is just a sign for victory where he was from. Then Tidus quickly ends up in the village's temple where a priest's concerns leads him to meet Yuna who has just become a summoner after praying to a fayth, which was pronounced the same as the church word, faith. The alternate spelling had me skeptical about the game makers' intentions, but I was still willing to play along. I watched as Yuna summons the monster she has just been granted and wasn't impressed by the fiendish looking creature, but I didn't understand this world's system yet so this wasn't going to stop me.
From here Tidus, Yuna and her guardians (bodyguards), Wakka, Lulu, and Kimahri (the last of these is a member of the Ronso race, a race of blue furred bear-humanoid), travel to Kilika by boat. As they near Kilika, the boat is flanked by Sin on its way to destroy
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This is when my world began to broaden, and, in 2011, I used what I had learned about Christ figures, close reading in the post-modern tradition, Christianity, and the concepts from On Fairy Stories to re-examine FFX. This time I experienced the game by watching Zashtheman's (2009) playthrough on YouTube. Because I was coming at this game with a much more open mind, I noticed more than I had before. Probably the most notable of these was that Yuna was not the only character to walk on water. At the very end of the sending, Tidus too is standing on water. This was considerably interesting when I found a website (which I'm pretty sure was made by a high school student and has sadly been taken down since) where the writer claimed that the symbol on Tidus' jewelry and on his father's chest resembled the Christian cross.
I thought that the cross symbol was a little bit of a stretch, but it did get me thinking about how Sin was only ulitmatley defeated by a father-son duo, and this father-son duo happened to come from a world separate from the one that Yuna lived in (i.e. a kind of heaven). Between this, becoming aware that Christ's strongest criticisms were against the church, and Tolkien's standards of good fairy stories, this game got moved from my mental category of "okay" to "great."
When this happened, I also became more aware of some of the symbols from other religions and mythologies. Of course, this isn't to say that I didn't notice these allusions previously (prime example: Shiva). I was just more comfortable with exploring them after learning these things. I have since
done some casual research on some of these allusions, but nothing like the kind of research I would like to do.
I would like to be able to explore FFX again to discover as many allusions as I can and try to determine what sort of message is being made by the remix of multiple religious and mythological allusions, but this project is far larger than what I can do at the moment. As such, this mystory will instead try to determine what it was that Final Fantasy X did right to keep from seriously offending anyone as it opened the doors to discussing different religions.
References
Cardcaptor Sakura. IMDb.com. Retrieved on Feb. 27, 2014. from http://www.imdb.com/title/tt0221735/
Ever after: A Cinderella story. IMDb.com. Retrieved on Feb. 27, 2014. from http://www.imdb.com/title/tt0120631/
Macalania Lake. Creative Uncut. Retrieved on Feb. 27, 2014. from http://www.creativeuncut.com/wallpaper/final-fantasy-10-10b.jpg
Martin. Final fantasy X. Final Fantasy: Worlds Apart. Retrieved on Mar. 11, 2014. from http://www.ffwa.org/ff10/script.php?page=p1-01
Tolkien, J.R.R. (1939). On fairy stories. Essays Presented to Charles Williams (1939): 1-15. 27 Feb. 2014. Retrieved on Feb. 27, 2014. from http://public.callutheran.edu/~brint/Arts/Tolkien.pdf
"Yuna with pyrefly." Digital image. Retrieved on Mar. 11, 2014. from http://static.giantbomb.com/uploads/original/12/127694/2142029-yuna_ffx.jpg
Zashtheman. (2009). Final fantasy X HD walkthrough. YouTube. Retrieved on Feb. 27, 2014. from http://www.youtube.com/playlist?list=PLD653614E455DD11A