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Dream Spirit

Zanarkand Blitzball stadium

Entertainment

I am here!  See me!
Destiny's invisible guide
More than a whisper

     For this discourse, I needed to document a detail from some entertainment narrative from my childhood years.  Because Final Fantasy X is the site for this mystory and is a game that I played during my childhood years, it is the story that I will be using.  The detail that I will focus on is that of Christ/God figures.  I choose this as the detail because it was the initial punctum I had to this game and my journey through this punctum is what brings me back to this game again and again.  The detail begins with the following scene.

Normal Battle

Entertainment Discourse

[Document] the details of a movie[, videogame,] or TV narrative some part of which you still remember from you childhood years.

[... Then] view it again (if available) and record what you notice in the fresh viewing. [... Afterwards, form] connect[ions to] your Family [discourse.]

- Ulmer, Internet Invention, 127

Documenting the Detail Pt. 1

To explain this scene, the characters have just arrived at a tropical, port village.  Much of the village is constructed on boardwalks in an ocean cove.  The village has just been attacked by Sin, and many have died.  By the time that the game's main characters are able to dock at the village, the villagers have been able to place all of the dead in caskets and put them in sea.  When Yuna, a summoner leaves the boat, she asks the villagers if she can perform "the sending" for them.  The sending ceremony involves a dance that guides the spirits of the dead to the Farplane, the game world's equivalent of heaven.  This ceremony must be performed so that the spirits of the dead will not linger long enough to become jealous of the living and turn into fiends.  This dance is what is shown in the above video.  While Yuna performs at least three sendings in this game, this is the only one where she walks on water.

     As I recount on my "Final Fantasy X and Me" page, seeing Yuna walk on water was very shocking and offensive during my first time through this game.

 

[The sending's purpose] made me nervous because, in Christianity, only Jesus and the angels have the power to take souls to heaven. However, when Yuna walked on water to perform this miracle, I felt that the game makers were spitting in the face of my religion.

      Up until this point in my life, I had seen both Christian and non-Christian fiction reproduce Jesus's resurrection and use other forms of returning from death for their various needs, but outside of a joke where the people who appeared to be walking on water had actually walked on rocks hidden under the water's surface and a movie where Leonardo Da Vinci tried to replicate the miracle via constructing miniature canoes for each foot ("Ever After: A Cinderella Story"), Jesus's walking on water, to me, was one biblical miracle that had not been replicated and/or twisted.  Not only did Final Fantasy X use this miracle, the fact that they had a female character perform this miracle also disturbed me. I would still have been disturbed if a male character had walked on water, but, by having a female character perform this miracle, I felt like the game makers were adding insult to injury. On top of this, the woman that they chose to accomplish this feat was still on trial, in my book, for her occupation [summoning suggests witchcraft which was frowned upon in my home]. Despite this, I continued on, hoping that some acceptable explanation for this would be made farther down the road.

 

At that time, I was not familiar with the literary device of Christ figures, which greatly contributed to my reaction.  In the late spring, early summer of 2007, I was introduced to this device and to Tolkien's philosophy on fantasy/fairy stories.  In the late 2010, early 2011, I was inspired to take what I had learned and re-examine the game.  The below image is what I discovered.

 

In the above image, which takes place near the end of the video I placed further up, Tidus is clearly standing on the water as he watches Yuna.  One could argue that this was just the game designers' way of showing that Tidus had become so enamored with Yuna and her dance that he drowned out his perception of the people around him and the boardwalk beneath him, but the rest of the game made me think otherwise.  The below image is a VERY simplified version of what happens in the game.  You will need to click on the image to get the full view.

[Spoiler] This image tries to illustrate the parts of the plotline for Final Fantasy X that led me to believein a way that  that Tidus, even more than Yuna, was a Christ figure.  The relevant parts of the story are as follows:

  1. Jecht, Tidus' father, was taken out of the robust city of Zanarkand, which only exists as a dream of the fayth, and is put in Spira. Through his journey in Spira against Sin, Jecht becomes Sin

  2. Jecht, via Sin, takes Tidus out of dream Zanarkand.  Spira has no clue that Tidus will save them from Sin, so his arrival is quiet and uncelebrated.

  3. Jecht encourages Tidus to find a way to truly defeat Sin so that no one else would have to become Sin and no one else (namely summoners) would have to die to temporarily calm Sin.

  4. Tidus "stands on water," helps some who are blindly following the teachings of Yevon see their folly, helped Rikku's (the Al Bhed's) voice be heard, travels with a summoner who provides healing, and many other things 

  5. Tidus must fight against the religious laws of Spira in order to make his journey.

  6. Tidus becomes aware that the fayth who maintain Tidus as well as dream Zanarkand want Sin to be defeated so that they can stop their ceaseless dreaming.  This means that when Tidus defeats Sin, he will forfeit his life/future.

  7. Tidus defeats Sin and thus "dies"

  8. Tidus and Jecht appear in the Farplane

  9. (After two to three years,) Tidus wakes under the sea (off the coast of Besaid, Spira.  He swims to shore and reunites with Yuna, Wakka, Lulu, Rikku, and other friends) [the parenthetical information is from Final Fantasy X-2].

 

This story is very analogous to the Biblical story of Christ,

  1. God created Earth (Genesis 1:1) and lives in heaven (Matthew 6:9).  The distance between God and man is caused by sin (Isaiah 59:2). 

  2. God sends his son Jesus to Earth (John 3:16).  Jesus is born in a manger where only wise men and shepherds come to greet him (Matthew 2; Luke 2).

  3. God guides Jesus through a perfect life (by this I mean that Jesus lives out the laws of God) (Matthew 4).

  4. Jesus performs many miracles: walking on water (Matthew 14), returning sight to the blind (Mark 8:22, John 9) and voice to the mute (Matthew 9:32; Mark 7:31), healed the sick and wounded (Matthew 8 & 9; Mark 1:34, 2, & 5: 21-43; John 5 ...) etc.

  5. Religious leaders often lay traps for and attempt to challenge Jesus only to end up rebuked (Mark 2:6, 3:1-6, & 12:13-17; Luke 20:19-26, John 8 ...) .

  6. Jesus knows that he will have to die to save the world from sin and from the punishment for sin, death (Matthew 16:21, Mark 8:31, Luke 18:31-33).

  7. Jesus, on the day that he is crucified, takes on the world's sin--essentially becomes sin, and dies (2 Corinthians 5:21).  On this day, in the temple, the curtain to the most holy place is torn and the need to make animal sacrifices to atone for sins is no more (Luke 23:44-46).

  8. Christ goes to the realm of the dead (Ephesians 4:8-10; 1 Peter 1:3 & 3:18-20) --only the Apostles Creed specifically says that he went to Hell (Houdmann; Did Jesus Really Descend to Hell?).

  9. In three days Jesus is resurrected (Matthew 27:63).

 

 

[/spoiler] The story is not an exact match, but no remixed telling of Christ's story is.  Still, the accuracy of allusions to Christ in Tidus' character greatly changed my view of this game.  

 

Family Connection Pt. 1

     As I expressed in "Final Fantasy X and Me," I was very indecisive about how I should react to Final Fantasy X when I first finished playing.  In my family discourse, some of the images I chose were connected to Libra's scales, which emblemized my decision making process.  After playing Final Fantasy X, I weighed the game against how I thought my parents would react to the game as well as what other Christian gamers had to say about the game.  Even though this led me to feel like the game had the potential to be deemed "acceptable," I did not trust my ability to determine its acceptability any more than I could trust my ability to define my memories as "real."  Eventually, the frame for my scales came in the form of some role models at my church who gave me what I needed to accurately measure whether or not this game was "acceptable" from a Christian viewpoint.   The above discovery tipped the scale in the game's favor.

 

Documenting the Detail Pt. 2

     In 2013, I re-examined Final Fantasy X.  Because I was doing this for a mystory that I "knew" was going to be related to religion, one of the things I looked for while taking screenshots where things that I could relate to Christianity.  The below image was a very striking to me. 

     I don't remember noticing the Bevelle fayth (the purple hooded boy) in the background during my first two times through the game.  This was probably because he was completely still in the background of the foggy scene, and/or because his role in Tidus' life, at that point of the game, was minor, at best.  When I noticed him on my third time through the game, I at first thought that he was just another creepy glitch.  I had found another glitch earlier, after Yuna completed the sending in Kilika, where the back of a second Yuna could be seen as Kimahri turned to follow the Yuna that faced the game player.  I was not able to figure out any hidden meanings from the second Yuna, but I was able to develop some alternative theories for the presence of the potentially glitched fayth.

Image of glitch where two Yunas can be seen

     [Spoiler] The fayth are "people who gave their lives to battle Sin. Yevon [(the equivalent of God in this world's religion)] took their souls, willingly given from their still-living bodies. [...] Now they live forever, trapped in statues." (Martin).  At the end of the war between Bevelle and Zanarkand, Yevon led many of Zanarkand's survivors to a nearby mountain, where he turned them into fayth.  He then used these fayth to create a dream Zanarkand, so that even if the real Zanarkand were destroyed, Zanarkand could still exist.  To protect this dream Zanarkand and the fayth that powered it, Yevon created Sin.  Summoning Sin was too large a task for Yevon, so he was soon lost within the beast.  When Yevon lost this control, the fayth became locked in their ceaselessly dreaming state until someone could come along and ultimately destroy the remnant of Yevon within Sin.  Theoretically, the fayth didn't mind their dreaming, at first.  As evidenced by the multiple times that the Bevelle fayth's appeared and interacted with Tidus in dream Zanarkand, the fayth were likely able to wander around and enjoy the city they powered.  However, after a thousand years of dreaming up a sleepless city, the fayth were tired and wanted nothing more than to end their dreaming.  Nothing in the game explicitly indicates that the fayth were active in achieving this goal; however, the scene where the Bevelle fayth is supposedly watching Jecht and Tidus might suggest that they were.

     That scene is the only scene where the Bevelle fayth has been seen in dream Zanarkand prior to Jecht's disappearance.  Considering that he is standing there, presumably watching Tidus practice blitzball, suggests that the/this fayth has taken a particular interest in Jecht and Tidus.  This may, in part, explain why Jecht, out of all the people in dream Zanarkand, was chosen to be taken out of dream Zanarkand.  Another explanation for choosing Jecht is that the fayth may have some capability of omniscience.  Given that that dream Zanarkand is essentially inside the fayths' "heads" and is therefore controllable, then the possibility of fayth being omniscient is plausible.  This omniscience might be what caused the Bevelle fayth to continue watching Tidus after Jecht left (because he knew that Jecht would come back fro Tidus), and it might be what makes him a good guide for Tidus.  On the day that Sin/Jecht takes Tidus out of Zanarkand, the fayth has to tell Tidus that he cannot make plans after the blitzball game because he'll be "busy."  The fayth doesn't correct Tidus when he moves the plan to "tomorrow then," but it is likely that this exchange was meant more for the gamer than for the characters.  In addition to this exchange, after Sin attacks dream Zanarkand, Tidus is intercepted by the Bevelle fayth who freeze chaotic world around he and Tidus just so he can say, "It begins. [...] Don't cry," (Martin)  before disappearing once more.  This exchange doesn't openly suggest omniscience, but as the fayth knew exactly where to appear to say its farewells, omniscience may still be implied.  Once Tidus leaves Zanarkand, the only other times that we see the fayth are in Tidus' memories, in the dream that Tidus has on Mount Gagazet, in Bevelle's temple, and in Sin.  In each of these instances he seems to play the part of guide on at least some level. 

    This guide, with possible omniscience is considered a kind of ghost in the "physical" world of Spira and a creator in the dream world of Zanarkand.   Realizing this and then seeing him in the earlier image alongside Jecht and Tidus was a powerful revelation because it suggested that the fayth is the third part of the triune God.  In Christianity, God is considered to be made up of three parts, God the father, God the son, and God the Holy Spirit/Ghost.  In my second time through this game, I identified the former two, but only during this third time was I able to identify the likely Holy Spirit character.  As a Holy Ghost character, the Bevelle fayth seems a little confused as it is commonly thought that God the father created the world and that the Holy Spirit is meant to guide us (not the Christ figures) in our journey of sanctification.  However, the same could be said of Jecht who plays the father but is the one who becomes Sin and is the second to die (possibly third as the Bevelle spirit died to become a fayth and then dies to the world of Spira once Sin is defeated) for the sake of the world.  Even so, Christ (or perhaps I should say God in this instance) figures are not supposed to be exact replicas of Christ/God.  In order for this story to work, the notable characteristics of God had to be remixed between these characters in order to keep players' interest. ​[/spoiler]

 

Family Connection Pt. 2

    The Bevelle fayth, which could still technically be a glitch, connects well with the memories that may not have actually occurred.  Just because the glitch may have not been intended and my memories my not have physically occurred, does not mean that they do not have purpose.  The purpose of the Bevelle fayth was to help direct the audience's attention to the Christ/God figures of Jecht and Tidus.  The ultimate purpose for my memories is not so concrete; however, as they are included in this project, one purpose of these memories is to serve as another point in the constellation of my emblem.

     

< Begin at 9:17

References

 

Did Jesus Really Descend to Hell? (Feb 7, 2000). ChristianityToday.com. Retrieved on Apr. 9, 2014 from http://www.christianitytoday.com/ct/2000/february7/31.74.html

 

Ever After: A Cinderella Story. IMDb.com. Retrieved on Feb. 27, 2014 from http://www.imdb.com/title/tt0120631/

 

Houdmann, S. Michael. Did Jesus Go to Hell between His Death and Resurrection? GotQuestions.org. Retrieved on Apr. 9, 2014 from http://www.gotquestions.org/did-Jesus-go-to-hell.html

 

Martin. Final Fantasy X. Final Fantasy: Worlds Apart. Retrieved on Feb. 27, 2014 from http://www.ffwa.org/ff10/script.php?page=p1-01

 

Ulmer, Gregory L. Internet Invention: From Literacy to Electracy. New York: Longman, 2003. Print.

 

Zashtheman. (Oct. 24, 2009).  Final Fantasy X Walkthrough Part 23 On the Boat to Luca. YouTube. Retrieved on Mar. 10, 2014 from http://youtu.be/fmzkZLxWF3k

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